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Hideo Kojima Wikipedia. Hideo Kojima ,Kojima Hideo, born August 2. Japanese video game designer, screenwriter, director, and producer. Watch Black Dynamite Online Freeform. Regarded as an auteur of video games,4 he is the director of Kojima Productions, which he founded in 2. Konami Digital Entertainment. Kojima is the creator, director, and writer of a number of video games, most notably in the Metal Gear series of stealth games, as well as the adventure games. Snatcher and Policenauts. He has also directed or produced games in other series, including Zone of the Enders, Boktai, and Castlevania Lords of Shadow. BiographyeditEarly lifeeditKojima was born in Tokyo, Japan7 and moved to western Japan at the age of three. He said that early on in his life he already had to deal with death,8 with his father passing away when he was 1. SecurityStudy. Fall starts later this week. The kids are back at school. And you can once again find Captain America shieldbashing the little tin knight from Ghosts n Goblins. When he was young, the Kojima family moved to a small city called Shirasaki. His family soonwhen moved to Kawanishi, Hygo1. Kansai region. 8 Kojima has noted that growing up he was a latchkey kid, often having to look after himself when he came home from school. Staying at home by himself in isolation still affects him to this day stating, whenever I travel and stay at a hotel I put the TV on as soon as I enter the room, just to deal with the feeling of loneliness. He wanted to be an artist or illustrator, but he was often discouraged by societal norms of Japan which favored finding safe, well paying jobs. He was discouraged because his uncle was an artist who suffered from financial difficulties. Another reason was his fathers death which left his family more financially tight. He eventually started writing short stories and began to send them to Japanese magazines but was not able to get anything published. He cites that his stories were often 4. Eventually, he shifted his focus to making films with his friend who had an 8mm camera. In an interview on G4s TV series Icons,1. Kojima describes much of his earlier career and influences for game design. I celebrate myself, and sing myself, And what I assume you shall assume, For every atom belonging to me as good belongs to you. I loafe and invite my soul. Kojima grew up early in life watching movies with his parents. While studying economics in university, Kojima found himself playing video games during his free time, mainly games on the Famicom. YTJlOWZiOWY1ZiMvdUQ5YVVjb1g3TkxTeHFmbzlZNGtxMWkyX2tJPS8weDA6MTkyMHgxMDgwLzgwMHg0NTAvZmlsdGVyczpmb3JtYXQoanBlZyk6cXVhbGl0eSg4MCkvaHR0cHM6Ly9zMy5hbWF6b25hd3MuY29tL3BvbGljeW1pYy1pbWFnZXMvY2s2emttdXhpam92dWRwMnRnYzFvZ2Rzc2pzYjZ1bGNxZmkxbzNybXpvZm9weXNyYnhpdjJsZTZhanp4d3JlYS5qcGc.jpg' alt='Watch MGS: Philanthropy Online MGS: Philanthropy Full Movie Online' title='Watch MGS: Philanthropy Online MGS: Philanthropy Full Movie Online' />In his fourth year in university, Kojima surprised his peers by announcing his intentions to join the video game industry, despite initially having ambitions of becoming a film director. He felt a career in video games would be more satisfying. The majority of his friends and peers strongly discouraged Kojima from pursuing video games due to it being a new medium that was not as respected or financially secure. His mother, however, remained supportive which gave Kojima the confidence to go ahead with his dream. He would later reflect positively upon his choice, stating, The industry was full of dropouts, people who felt like games offered them another chance. I met many people in that same situation we bonded together through that in some sense. Kojima has cited Shigeru Miyamotos Super Mario Bros. Yuji Horiis The Portopia Serial Murder Case 1. He cited Hydlides open world game design as an influence. His literary influences include Kobo Abe, Ryu Murakami, Yukio Mishima, Kazuaki Takano, Project Itoh, Yasutaka Tsutsui, Seicho Matsumoto, Richard Levinson, William Link, and Paul Auster. Kojima attempted joining the game business but was unable to do so at first. His game design ideas were rejected but he did not give up and eventually he was accepted. He joined video game publisher. Konamis MSX home computer division in 1. Initially, he was disappointed with his assignment, and desired to work on Nintendo Entertainment System and arcade games insteadKojima felt the color palette of the system was too restrictive. Kojimas gameplay ideas were often overlooked initially, and due to his lack of familiarity with programming was repeatedly snubbed for his failures in his initial years at Konami. At one point Kojima considered leaving the company, but he hung on. The first game he worked on was Penguin Adventure, the sequel to Antarctic Adventure,8 as an assistant director. It significantly expanded upon the gameplay of Antarctic Adventure, adding more action game elements, a greater variety of levels, role playing elements such as upgrading equipment,1. The first game he developed was Lost Warld, an MSX platform game in 1. However, the game was ultimately rejected by Kojimas superiors at Konami. Kojima was asked to take over a project, Metal Gear, from a senior associate. Hardware limitations hindered development of the games combat. Inspired by The Great Escape, Kojima altered the gameplay to focus on a prisoner escaping. It was released in 1. MSX2 home computer in Japan and parts of Europe. The game revolves around a special forces operative codenamed Solid Snake, who is sent to the fortified state of Outer Heaven to stop a nuclear equipped walking tank known as Metal Gear. Metal Gear is one of the earliest examples of the stealth action game genre, where avoiding encounters from the enemies is emphasized over direct combat. A port of Metal Gear was released for the Nintendo Entertainment System. Kojima was not directly involved in the production of this version and he has openly criticized some of the changes made in this version. Some of these flaws include bad translation, no ending boss fight with Metal Gear which was included in the MSX2 version, and plenty more. Most of these flaws were fixed in the MSX2 English port included in Metal Gear Solid 3 Subsistence for the Play. Station 2, and Metal Gear Solid HD Collection for the Play. Station 3 and Xbox 3. His next project was the graphic adventure game. Snatcher, released for the NEC PC 8. MSX2 computer platforms in Japan in 1. The game, influenced by science fiction works such as Blade Runner, The Terminator, and Bubblegum Crisis, is set in a post apocalyptic world and centers around an amnesiac detective who faces a race of cyborgs the titular Snatchers that kill their victims, copy their likeness and assume their place in society. While Kojima and his team wrote the entire story of the game, they were forced to leave out the final act of the game due to time constraints. The game was highly regarded at the time for pushing the boundaries of video game storytelling, cinematic cut scenes, and mature content,2. The Sega CD version of Snatcher was for a long time the only major visual novel game to be released in America. However, partly due to a Teen rating limiting its accessibility,2. Jeremy Blaustein, a member of Snatchers localization team. In 1. 99. 0, Kojima was involved in the productions of two MSX2 games a spinoff of Snatcher titled SD Snatcher and a sequel to Metal Gear titled Metal Gear 2 Solid Snake, which further evolved the stealth game genre. The player had more abilities, such as crouching, crawling into hiding spots and air ducts, distracting guards by knocking on surfaces, and using a radar to plan ahead. The enemies had improved artificial intelligence AI, including a 4. The game also had improved graphics and a complex storyline dealing with themes such as the nature of warfare and nuclear disarmament. SD Snatcher is a role playing video game which adapts the storyline of the original Snatcher, while featuring its version of the planned ending. The characters are depicted in a super deformed art style, in contrast to the original games realistic style. Like the original computer versions of Snatcher, it was only released in Japan. It abandoned random encounters and introduced an innovative first person turn based battle system where the player can aim at specific parts of the enemys body using firearms with limited ammo. Such a battle system has rarely been used since,2. Squares Vagrant Story 2. Bethesda Softworkss Fallout 3 2. Nippon Ichis Last Rebellion 2. Solid Snake Metal Gear Wiki. Solid Snake. Also known as Old Snake Iroquois Pliskin Legendary Mercenary1 Legendary Hero2 The Man Who Makes the Impossible Possible1Eye color. Hair color. Brown, later gray. Height 1. 78 cm 1. Weight 7. 5 kg 1. Occupation. Soldier, spy, mercenary, musher. Motion capture Mizuho Yoshida MGS2 Ryoji Okamoto MGS4We can tell other people about having faith. What we had faith in. What we found important enough to fight for. Its not whether you were right or wrong, but how much faith you were willing to have, that decides the future. Solid SnakesrcSolid Snake, real name David, also known as Old Snake, and briefly known as Iroquois Pliskin, or simply Snake, was a former spy, special operations soldier, and mercenary. Possessing an IQ of 1. Man Who Makes the Impossible Possible and his exploits made him into a living legend among the military black ops. A product of the Les Enfants Terribles project, Snake was a clone of world renowned soldier Big Boss, along with his brothers Liquid Snake and Solidus Snake. Initially a Green Beret, Snake was later inducted into High Tech Special Forces Unit FOXHOUND in the mid 1. Big Boss. Repeatedly tasked with disarming and destroying the latest incarnation of Metal Gear, a bipedal nuclear weapon armed tank, Snake would thrice avert potential nuclear catastrophe, becoming a famed war hero. Following the Shadow Moses Incident and subsequent smear campaign by the Patriots, the secret organization behind American politics, Snake was labeled a terrorist. He faked his own death in the Manhattan Tanker Incident, though he re emerged years later to assist Raiden in the Big Shell Incident. During this time, his body entered a state of accelerated aging, due to intentional genetic changes made during the cloning process, causing his health to decline. In 2. 01. 4, Snake performed his final mission, during which he defeated Liquid Ocelot and destroyed the Patriots. After one last encounter with Big Boss, Snake chose to live his remaining days in peace. Biography Background. Warning The following information is from outside Hideo Kojimas core Metal Gear Saga. It has some level of canonicity within the continuity, but reader discretion is advised. In 1. Solid Snake was foreseen in a prophetic vision by Elisa and Ursula as the son of Big Boss that would save the world. Non Metal Gear Saga information ends here. In 1. 97. 2, David and his twin brother Eli were born as a result of the secret government project Les Enfants Terribles,7 designed to create the perfect soldier, using the genes of the Greatest Warrior of the 2. Century Big Boss. The twins were also to serve as an insurance policy for the Patriots, should Big Boss abandon their organization. Using the process of somatic cell nuclear transfer, eight clone embryos were created by inserting Big Bosss DNA into enucleated egg cells, donated by a healthy Japanese woman. By utilizing the Super Baby Method, the embryos were then implanted into the womb of a surrogate mother with six of the babies eventually being aborted to promote growth in the remaining two. The two clones were also modified on the genetic level, with one clone expressing Big Bosss dominant genetic traits and the other expressing Big Bosss recessive traits. Nine months later, the twins were born and would later receive the codenames of Solid Snake and Liquid Snake. Being a somatic cell clone of Big Boss, Solid Snake inherited mitochondrial DNA from the Japanese egg donor of Les Enfants Terribles, later demonstrating some awareness of this heritage. A third clone was created afterwards. Early life and career. Snake in civilian clothes. Following his birth, Solid Snake was given the name David. He spent his early life being raised in the United States by a variety of foster parents. Making his way into the military, David was inducted into the Green Berets as a teen1. Iraq in 1. 99. 1, during the Gulf War. During the war, some U. S. soldiers were injected with soldier genes in an attempt to replicate the results of Les Enfants Terribles, making them, and the reported Gulf War Babies, Davids siblings, in a sense. Later, David joined Big Bosss special forces unit FOXHOUND, during which time he received the codename Solid Snake. While undergoing FOXHOUNDs training regimen, he became an expert of high altitude skydiving, linguistics, closed circuit open circuit combat diving, and free climbing. Big Boss personally trained him in the use of CQC1. It was at FOXHOUNDs training camp that he also met survival instructor Master Miller. During this time, Snakes real name and origins were classified under National Security. Main article Outer Heaven Uprising. Snakes first mission for FOXHOUND came in 1. Outer Heaven a military nation deep within South Africa, led by a feared and legendary mercenary. Snake was charged with rescuing Gray Fox, a FOXHOUND agent who was missing in action, and shed light on the ultimate weapon Metal Gear, which Fox had mentioned in a broken radio message prior to his capture. Shortly after arriving in the general vicinity of Outer Heaven, he was contacted by Big Boss via his radio and was reminded to prepare himself for his first real mission for FOXHOUND. Solid Snake, 1. 99. After infiltrating the fortress via an underwater insertion, he learned from the various prisoners of war after freeing them that Fox was being held in a high level prison cell in the basement, and the only way to find him was to get himself captured. After locating Gray Fox, he learned from him that Metal Gear was a bipedal nuclear armed tank that can launch a nuclear warhead anywhere in the world. He was then told to locate the weapons developer, Dr. Drago Pettrovich Madnar, to find a way to destroy it. With the help of resistance members Schneider, Diane, and Jennifer, Snake succeeded in rescuing Dr. Madnar and his daughter Ellen, and destroyed TX 5. Metal Gear. Just as he was making his escape, Snake discovered that his mission commander, Big Boss, was secretly the leader of Outer Heaven, and was apparently confronted by the man himself within the fortresss 1. Snake defeated Big Boss in combat and escaped the base before its self destruction. However, the Big Boss that Snake fought was actually the body double Venom Snake, while the real Big Boss fled to Central Asia. Post FOXHOUNDDespite his success in Outer Heaven, Snake departed FOXHOUND and entered early retirement. He also chose to abandon the CQC techniques taught to him by Big Boss, due to its association with the man who had betrayed his unit. Snake was later scouted by the CIA and spent six months as an undercover agent, until he became dissatisfied with the organization and left. He then became a mercenary for hire, and after earning enough money, he went into semi retirement in the Canadian wilderness. For the next few years, Snake experienced PTSD, caused by memories of Big Boss and Outer Heaven. Main article Zanzibar Land Disturbance. In December 1. 99. Snake was called upon by FOXHOUNDs new commander, Roy Campbell, for an operation into Central Asia. Apparently, a new highly militarized nation called Zanzibar Land had kidnapped Dr. Kio Marv, inventor of the oil refining microbe, OILIX. Not only that, but a new Metal Gear was believed to be under development in Zanzibar Land. Snake accepted the mission, in part to end the nightmares that he had endured since Operation Intrude N3. Solid Snake, in 1. Snakes mission objectives were to infiltrate the seemingly impenetrable wall that surrounded Zanzibar Land, and to recover Dr. Marv and the OILIX formula, as part of Operation Intrude F0. His radio support team consisted of Colonel Campbell, former FOXHOUND instructor Master Miller, and mercenary advisor George Kasler. Snake succeeded in the first task, but complications arose when one of his allies in the mission, a CIA war coverage spy named Holly White blew her cover, and required rescuing.